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・ Tears of Stone (film)
・ Tears of the Black Tiger
・ Tears of the Desert
・ Tears of the Dragon
・ Tears of the Enchanted Mainframe
・ Tears of the Giraffe
・ Tear It Up (On Our Worst Behavior)
・ Tear It Up (Yung Wun song)
・ Tear Me Apart
・ Tear of a Doll
・ Tear of meniscus
・ Tear of Thought
・ Tear Ourselves Away
・ Tear Out the Heart
・ Tear resistance
Tear Ring Saga
・ Tear Sea
・ Tear sheet
・ Tear tape
・ Tear the Roof Off 1974–1980
・ Tear the Signs Down
・ Tear the Signs Down album tour
・ Tear the World Down
・ Tear This Heart Out
・ Tear Time
・ Tear Wallet Creek
・ Tear Yo Club Down
・ Tear You Apart
・ Tear You Down
・ Tear Your Soul Apart


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Tear Ring Saga : ウィキペディア英語版
Tear Ring Saga

''Tear Ring Saga'', full name , is a tactical role-playing game developed by Tirnanog, a development studio started by Shouzou Kaga, the creator of the ''Fire Emblem'' series, after he left Nintendo in 2000. The game featured a complicated development and initial release period, with the company receiving legal pressure multiple times from Nintendo, who felt that the game's very similar gameplay and presentation, which also featured the art of ''Fire Emblem: Thracia 776'' artist Mayumi Hirota, infringed on their copyrights on their ''Fire Emblem'' intellectual property. Direct ties to ''Fire Emblem'' were dropped, and its original title, ''Emblem Saga'', was changed to its final title as to not sound so similar to ''Fire Emblem'', and the game was released in Japan on May 24, 2001, by Enterbrain, for Nintendo's competitor, Sony, on their PlayStation console. Three months after release, Nintendo took them to court over the game, and while Enterbrain was ordered to pay a fee, they ultimately retained the right to sell the game.
The game was viewed as a success, selling over 345,000 copies in its first three months of sale in Japan. The game was never released in any other regions officially, though a rough unofficial fan translation was created and released over a decade later in 2012. Kaga and Tirnanog went on to release a vastly overhauled sequel, ''Tear Ring Saga: Berwick Saga'', in 2005 for the PlayStation 2, though the title sold less and was ultimately the last game for the company and series.
==Gameplay==
''Tear Ring Saga'' is a tactical RPG with gameplay very similar to the gameplay found in the ''Fire Emblem'' series of video games.〔http://www.hardcoregaming101.net/fireemblem/fireemblem6.htm〕 The game was created as a spiritual sequel to ''Fire Emblem'' by the game's creator, Shouzou Kaga, who no longer had the rights to the ''Fire Emblem'' IP upon leaving Intelligent Systems and Nintendo.〔 The game shares the same interface, graphical and music style, and overall gameflow.〔 The game involves the player moving characters in a turn based fashion across a large grid from an top-down perspective.〔http://www.ign.com/games/tearring-saga/ps-749808〕〔http://www.retrocollect.com/News/tear-ring-saga-japanese-playstation-exclusive-tactical-rpg-gets-fan-translated.html〕 The player is tasked with certain objectives, commonly fighting and defeating an entire opposing faction, or a particular member or leader of a faction.
There are two protagonists in the game, Runan and Holmes, each with their own army to command. Though the two armies travel separately for the majority of the game, the cross paths at several point of the story, allowing the player to switch allocations of fighters and items amongst the two groups. Runan's story follows a strict set of scenarios where he battles against an enemy empire, while Holme's scenario allows for more freedom, allowing the player to ignore the main scenarios in favor of gathering treasure and increase the army's strength.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Tear Ring Saga」の詳細全文を読む



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